![]() The ability to board enemy ships or stations and try and take over could have been so fun, you could have even maybe stolen their ship and taken over the technology but I imagine that would be hard to implement, plus if the ship in an alien language how would you control it!! It’s a good thing that this time there is a much greater range of mission types in the game. They can board you, but you can’t board them. The boarding party always consists of the same couple aliens and they don’t use different types of troops or equipment so nothing changes other than the number of hits it takes to kill them.īoarding is a one-way street. The alien boarding ships always connects to yours in the exact same spot, and your strategy for fighting the boarders is the same every time so it was never really too difficult to fend off, especially if you have levelled up correctly. However every boarding action did kinda feel the same. Definitely always have them to hand as you don’t want to make it too easy to kill your crew. When a boarding ship connects, your crewmen can fight them off by grabbing a rifle off an equipment rack or using pistols you can arm them with in the crew gear screen between missions. ![]() There are eight of them to defeat.Īnother new feature is dealing with alien boarding parties. I enjoy how much it lets you just explore space.Ĭhampions also return that are more powerful and you will have to take out. There’s also a greater degree of random secondary objectives, such as finding escape pods or alien weapons technology among debris fields. There are all sorts of different tasks, from patrol and escort missions to scouting and strikes against alien motherships. Now you aren’t just doing simple stuff like dropping bombs and taking pictures for the entire length of the campaign. We also have a greater range of mission types. Again such nice quality of life improvements I was talking about that really add up to make the game a lot more enjoyable and flow so much easier and better. There’s also a stow button that sends the crewman to put any piece of equipment into the nearest empty rack, again saving you the hassle of having to find an empty one to put in. For example all you have to do is click the “fight fires” button that pops up and they will immediately go to any fire on your ship to put it out rather than having to do variety of different clicks on the fire extinguisher and then the fire. I do feel from the previous game the crew AI has been slightly upgraded and way more responsive and way easier to get them to do things. You have the chance to customize your character to what look you feel, I like changing each of them to have a unique look so it easy for them to stand out when I am trying to manage them in my ship. Each station can give you benefits that might be the key to winning a fight, you do always need a pilot but definitely always need a gunner. Since you obviously cannot man all positions at once, you need to balance the amount of time each crewman spends at each station. Not only do you need to work on your area, you will also be tasked with repairing damage in the ship, putting out fires, rescuing downed crewmates and fighting off invaders. You have a crew of 6 which need to constantly look after 8/9 stations. Also, your ship now has shields, meaning not every hit inflicts permanent damage for the entire duration of the current mission. There are now actual customization options for the difficulty, such as the ability to make the “slow time” mode unlimited. For starters, I felt the difficulty wasn’t has brutal as Bomber Crew. Space Crew contains a lot of smaller improvements over Bomber Crew which makes the quality of life better. You play as a captain in the United Defence Force and have recruited your crew to travel through the galaxy to defeat the threat to humankind across a range of enemies. Space Crew: Legendary Edition is a challenging single-player strategic survival simulation game developed by Runner Duck and published by Curve Games, and is similar in concept to their previous release Bomber Crew.
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